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enemy.h - freezo - A retro platform game

freezo

A retro platform game
git clone git://192.168.2.2/freezo
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enemy.h (584B)


      1 #pragma once
      2 
      3 typedef struct Enemy enemy_t;
      4 
      5 #include "game.h"
      6 #include "util.h"
      7 
      8 typedef enum {
      9   ENEMY_TEST,
     10 } enemy_e;
     11 
     12 struct Enemy {
     13   pos_t pos;
     14   enemy_e type;
     15   bool on_ground;
     16   float velocity;
     17   float gravity;
     18   int dir;
     19   bool stunned;
     20   bool frozen;
     21   int frozen_timer;
     22   float fall_height;
     23   timer_t *timer_walking;
     24   timer_t *timer_sneaking;
     25 };
     26 
     27 enemy_t *enemy_create(pos_t pos, enemy_e type);
     28 void enemy_update(enemy_t *enemy, game_t *game);
     29 void enemy_draw(enemy_t *enemy, game_t *game);
     30 void enemy_kill(enemy_t *enemy, game_t *game);
     31 void enemy_free(enemy_t *enemy);